http://blogs.msdn.com/b/directx/archive/2009/09/11/using-direct2d-for-server-side-rendering.aspx
but only with software rendering :(
http://en.wikipedia.org/wiki/Direct2D
Direct2D can minimize CPU usage and utilise hardware rendering on a graphics card that supports Direct3D 10.1 and/or Direct3D 10 Feature Level 9 with WDDM 1.1 drivers, falling back to software rendering using WARP10 in situations when hardware is not available, such as session 0, and for remote server-side rendering. Direct2D performance and memory usage scale linearly with primitive counts in both software and hardware.
Direct2D vs. GDI
Surface sharing among various technologies
Example on how to draw bitmap using Direct2D
Writing DPI aware application
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